The RPG utilizes a dice roll system that affects the choices you make and their consequences. With your current form slowly deteriorating, you'll need to navigate the station's shady backways, form alliances, and earn credits for upgrades to stay alive. You play as a Sleeper, a digital human consciousness inside an artificial body, who is the property of the conglomerate Essen-Arp. Think of this game as a sort of slice-of-life RPG with a dark and mature narrative inspired by classic tabletop games. This motley crew consists of characters of all sorts, from hackers to mercenaries, and even your average joe just looking to make a better life. Among the inhabitants of this lawless place that has succumbed to interplanetary capitalism is a ragtag group of outcasts looking to rise above their less-than-ideal situation. Instead it felt like I was just completing a ton of side quests, without a truly satisfying ending.Citizen Sleeper is set inside a space station that's worse for wear called Erlin's Eye. These could’ve been used to change the game into one to two hour runs, allowing a difficulty scale to be introduced and introducing more replayability. I would’ve preferred having set plots that had meaningful endings that created a unique outcome for the world. These two things together just eliminate any sense of replayability. This makes it feel like a bit of a pointless choice since the only effect it seems to have on the game can be overcome fairly easily. However, as the game progresses you can level up your character and eliminate those debuffs. Each offers buffs or debuffs for certain actions which are explained as part of their background. Choice just doesn’t seem to matter.įor example, at the beginning of the game you can choose between three characters. Every subplot can be followed through to completion in the same playthrough. This seems like a missed opportunity to introduce replayability into the game. The last main criticism I have is that the story can all be accomplished in one run. I had to quit and load up my last save, but thankfully Citizen Sleeper is generous with the auto saves. There were also a couple of times when I was trying to complete actions too fast, causing the game to soft lock.
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